Last December the WSE-listed game developer and publisher generated PLN 8.5 million in revenue, up from PLN 7.5 million recorded in the previous year. Artifex Mundi’s flagship product, Unsolved, accounted for the bulk of the company’s sales. Revenues from the commercialization of that game increased YoY by 18% to PLN 7.6 million. Artifex Mundi closed the entire year 2024 with a 26% increase in sales to PLN 103 million, with revenues from the commercialization of Unsolved being over one third higher.
Compared to November 2024, the listed company’s revenue declined by 1% in December, with an 11% decrease in player acquisition expenses. Artifex Mundi’s gross margin (revenue less UA expenses) amounted to PLN 4.8 million in December (PLN 4.5 million in November). In contrast, the company’s gross margin for the entire previous year was PLN 51.7 million, up from PLN 41.9 million in 2023.
“In business terms, we have wrapped up a year that was busy but ultimately successful. We are pleased with both the operating results achieved, among others, in recent weeks, including good results of the post-Christmas player acquisition campaigns for Unsolved, as well as with progress concerning Unsolved’s metagame and new RPG projects. The above-mentioned projects are being developed according to the updated schedules, and the results are in line with our high expectations. Timely implementation of the next development stages for both titles, as well as effective scaling of the user base for Unsolved are our priorities for this year. We assume that 2025 will bring us exponentially closer to achieving Artifex Mundi’s strategic goal of having two prospective and scalable free-to-play titles with strong commercial potential” – says Przemysław Błaszczyk, CEO of Artifex Mundi.