In February, Artifex Mundi generated 8.8 million PLN in revenue, which is 73% more than in the year before. Revenue from the commercialization of Artifex Mundi’s flagship product, Unsolved, doubled YoY to almost PLN 7.9 million to set a new record in February with an average daily revenue of 0.27 million PLN.
After scrubbing this year’s results of the impact of Google Play’s commission on the revenue generated by Artifex Mundi’s games being lower from January 1 to February 5 this year, the average daily revenue from the commercialization of Unsolved increased in February in the month-on-month perspective by almost 12%, with a 5% increase in the average daily user acquisition expenses. The revenue from Unsolved, not scrubbed of the impact of non-recurrent events and the shorter sales period, decreased by 2% in comparison to January this year, with user acquisition expenses decreasing by less than 1% (almost 4.5 million PLN in February this year).
– We have had another good month, also in terms of financial results. Another increase in the average daily revenue generated by Unsolved stands as the best testimony to its consistently growing commercial potential. As a result of Unsolved’s dynamic development, we (among other things) surpassed our budgetary targets for February by a significant margin. We are optimistic about the future and believe we have the potential to experience dynamic growth in the upcoming months – comments Przemysław Błaszczyk, CEO of Artifex Mundi.